Twelve hours into DRAGO Entertainment’s newest release Gas Station Simulator I find myself at a crossroads. The first few hours are a wild ride that seems to buck the trend of the asset-flip homogenous “simulator” game genre, only to fall to pieces as its flashy mechanics degrade into annoyances to be automated or outright ignored. In those opening hours it’s better than the rank-and-file barely-functioning “[Insert Job] Simulator” games, but what points it earns with moxie it loses to unpolished jankiness and an insidious dark secret. Welcome to a 4,300 word review of a $20 game you’ve barely hard of.Continue reading “Gas Station Simulator: A Pit Stop from Bland “Simulators””
For one glorious January weekend, hundreds of podcast nerds descended on Seattle for PodCon 2. Between the convention itself and several pop-up fan events, I was surrounded by podcasting for seven days straight. It was a life-changing experience. Yet through it all, I had the sense we were making our own fun, not following the curated experience every convention strives to be.
Now that I’ve had a month to ruminate on my first podcasting convention experience, let’s talk about the things PodCon 2 did right, the things it didn’t quite nail, and hopes for the future.Continue reading “PodCon 2: A Month Later”